gamigo
Amy Thomas is a Director of Finance at Gamigo with more than 25 years of experience in accounting and financial management. Amy is responsible for the supervision of Accounts Payable, Accounts Receivable, Revenue Recognition, General Ledger, Fixed Assets, Project Accounting, and Payroll. In addition, they is also responsible for Audits, Governmental Compliance, Establishing and maintaining policies and procedures, Treasury and Banking relationships, Taxes, Stock Administration, Corporate Insurance, Implementing, customizing and maintaining accounting software, and Facilities. Prior to their current position, Amy was a Controller at WildTangent and iShip, Inc., an Assistant Controller at MDS Panlabs, and a Cash Manager and Financial Supervisor at Signature Seafoods.
Amy Thomas attended Alfred State College - SUNY College of Technology, where they studied accounting and finance.
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gamigo
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The gamigo group is one of the leading gaming companies in Europe and North America with more than 100 million registered user accounts and around 300 staff members in Hamburg, Berlin, Münster, Darmstadt (Germany), Chicago (USA) and Seoul (Korea). Apart from gamigo AG, the group consists of, among others, Aeria Games, Infernum, Intenium, adspree and GameSpree. The company functions as a publisher for Free-to-Play mobile and online games and also offers solutions for business customers within the scope of the gamigo platform strategy. The gamigo platform helps game publishers and developers from all over the world publish and promote their products efficiently and cost-effectively. The company’s core portfolio is comprised of successful games like Aura Kingdom, Dawn of Gods, Desert Operations, Dragon's Prophet, Echo of Soul, Fiesta Online, Goal One, Last Chaos, Shaiya and The Rats. As early as in the year 2000, gamigo published the first MMOG that was completely localized into German. gamigo strives to grow its business organically as well as via acquisitions and has performed 15+ M&As since 2013, including companies specializing in games and technology as well as individual game assets.