GSC Game World
Maxim M. is a Technical & Lighting Artist at GSC Game World since 2021. Prior to this, Maxim held the position of Lighting Artist at POSTMODERN from February 2017 to February 2021 and at Animagrad in 2021. Maxim also worked as a 3D Generalist at CAMARADAS — Post Production Studio from February 2016 to February 2017. Before transitioning to lighting and technical art, Maxim worked as a Computer Graphic Artist at various companies such as TMA Draft Ukraine, Adventa Lowe, and Think!McCannErickson (ADV Group Ukraine) from August 2012 to February 2016. Maxim earned a degree in Electrical Engineering and Electronics Design from the National Technical University of Ukraine 'Kyiv Polytechnic Institute'.
GSC Game World
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Founded in 1995 in Ukraine, GSC Game World is an independent game developer, best known for the original Cossacks series and S.T.A.L.K.E.R. franchise. Today, GSC Game World is focused on developing S.T.A.L.K.E.R.2: Heart of Chornobyl. The game is set to release on PC and Xbox series X|S on September, 5 2024. With headquarters in Kyiv, Ukraine, and multiple offices across Europe, we are always looking for top-tier talent to add to our development team. Come join us!