High Moon Studios
Connor Norman is an accomplished design lead and senior game designer with extensive experience in the video game industry. Currently at High Moon Studios since September 2015, Connor has contributed to notable titles including Call of Duty: Modern Warfare, Destiny 2: Forsaken, and Call of Duty: Black Ops - Cold War, where unique game setups have received critical acclaim. Previous experience includes work at Vicarious Visions as a level designer for Superchargers, at HitPoint as a game designer focusing on casual mobile games, and at Emergent Media Center, where Connor developed a rural economy simulator and contributed to the educational game Breakaway for the United Nations. Connor’s educational background includes a Bachelor of Science in Game Design from Champlain College.
High Moon Studios
Founded in 2002, High Moon Studios is an award-winning studio developing for the Call of Duty® franchise, with past development on over 15 titles including Call of Duty: Modern Warfare, Bungie’s Destiny 2: Forsaken, and Transformers: Fall of Cybertron. We employ more than 100 people in Carlsbad, CA, a seaside city in San Diego County. Our pride is our people and the experiences we have successfully created for our fans. High Moon's talent is comprised of gifted entertainment and technology professionals responsible for some of the most successful games ever made. We have award-winning developers, published artists and specialists recognized as among the best in their fields. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life. High Moon Studios is wholly owned by Activision. To learn more about our studio, please visit us at www.highmoonstudios.com.