House of How
James Ward is a game designer at House of How since January 2022, specializing in the development of games using various proprietary engines, cloud-driven asset pipelines, and interviewing technical designers and programmers. James conceptualizes and builds open-world environments, establishes game economies, and develops tools for other designers. Prior experience includes serving as a psychology research assistant and a computer science teaching assistant at DigiPen Institute of Technology, where responsibilities involved processing video game studies and assisting students with C# projects. James previously held a game design internship at House of How, focusing on game development tools and environments. James holds a Bachelor’s degree in Game Design from DigiPen Institute of Technology, completed in 2023.
House of How
House of How is a games studio based out of Bothell, Washington, USA, with a satellite office in Boden, Sweden. Starting out as colleagues at Microsoft Games, our leads worked with each other for years before setting out on a new adventure together. From humble beginnings, we grew slowly and carefully to ensure we could control our destiny. And it's worked out well! We're now 40+ and expanding at a good clip with multiple thriving projects! If you’d like to know more, please visit our website! http://www.houseofhow.com