Chris Major

Principal Research Engineer at Improbable

Chris Major has over 20 years of work experience, starting in 2003 at Electronic Arts (EA) as a Programmer. In 2006, they joined the UK Government as a Civil Servant and remained in that role until 2016. Following that, they worked at Improbable starting in 2016 as a Software Engineer - Enterprise. Chris later became a Principal Engineer and then a Principal Research Engineer. Currently, Chris serves as the CTO for Cosimmetry, where they support decision-makers with technology and science.

Chris Major attended the University of Bradford from 1998 to 2001, where they earned a Bachelor of Science degree in Computer Science.

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Mablethorpe, United Kingdom

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Improbable

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Improbable is dedicated to building powerful technology designed to help solve previously impossible problems and enable the creation of new realities. In gaming and entertainment, Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness. In other industries, we hope to help answer critical questions through simulations that could lead to a better functioning world.


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