Improbable
Mark B. is a highly experienced Senior Level Designer currently at Improbable since November 2020. Prior to this position, Mark held roles as a Games Designer at Supermassive Games Ltd from April 2018 to December 2020, and as a Senior Level Designer on a cancelled project under NDA. Mark's career also includes significant contributions at Deep Silver Dambuster Studios as a Games Designer focusing on cinematics and level design, as well as various freelance projects. Education includes a Bachelor of Science degree in Computer Games Technology from the University of Portsmouth, completed in June 2011. Mark has demonstrated expertise in game design, level implementation, character development, and interactive cut-scenes across multiple platforms.
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Improbable
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Improbable is dedicated to building powerful technology designed to help solve previously impossible problems and enable the creation of new realities. In gaming and entertainment, Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness. In other industries, we hope to help answer critical questions through simulations that could lead to a better functioning world.