Invoke Studios
Danny Grondines is an experienced game production professional currently serving as Lead Producer at Invoke Studios since March 2022. Prior experience includes a brief tenure as Production Director for an unannounced project at Eidos-Montréal from October 2021 to February 2022, and a long-term role at Ubisoft Montréal from May 2004 to October 2021, where responsibilities included Production Director positions on unannounced projects and the critically acclaimed Watch_Dogs2, as well as Associate Producer for Watch_Dogs and various other high-profile projects. Danny's career began at LBGI as Projects Manager from 1995 to 2004, and formal education was completed at Université Laval from 1991 to 1994.
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Invoke Studios
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Chez Invoke, notre mission est d’avoir du plaisir à créer de grands jeux. Nous croyons que les meilleurs jeux sont créés par des gens qui aiment leur métier, et qui évoluent dans un environnement qui valorisent les membres de leurs équipes ainsi que leurs idées. Nous sommes un studio de Wizards of the Coast et nous avons l’honneur de perpétuer la tradition d’excellence de la maison, qui a donné naissance à des marques légendaires. Notre nouvelle aventure ne fait que commencer, et nous recherchons de nouveaux membres pour rejoindre notre communauté. Chez Invoke, tu as la possibilité de jouer un rôle clé en tant que membre d’une équipe ouverte et talentueuse! // At Invoke, our mission is to Have Fun Building Great Games. We believe the best games come from people who love what they do, in an environment that values them and their ideas. As part of the Wizards of the Coast family, we're honoured to carry on a tradition of quality games built on legendary brands. Our new adventure is just beginning, and we are looking for new adventurers to join our community. At Invoke, you get to play your part as a valued member of an open and dedicated team!
Employees
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