• Jagex

  • Agnish Balasubramani

Agnish Balasubramani

Principal UX Designer at Jagex

Agnish Balasubramani is a seasoned User Experience Designer with a strong background in the gaming industry. Currently serving as a Senior User Experience Designer at Jagex since May 2021, Agnish is involved with an unannounced intellectual property. Prior to this role, Agnish worked at King from December 2017 to May 2021, where responsibilities included overseeing the User Experience for Candy Crush Saga and defining it for unannounced titles. Agnish's experience also includes positions at Zynga, focusing on Empires and Allies, and an earlier role at Electronic Arts as an Automation Analyst for FIFA World Cup 2014. Additional experience encompasses artistic and design roles in various capacities at Mia Interactive and Chanan Technologies LLP. Agnish holds a Diploma in Game Design from Vancouver Film School, a Bachelor of Engineering in Computer Science from R.N.S Institute of Technology, and a high school degree from Indian School Muscat.

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Cambridge, United Kingdom

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Jagex

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A leader in creating deep and engaging experiences on PC and mobile, Jagex was founded in 2001 and is today one of the UK’s biggest and most respected video game developers and publishers.


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201-500

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