Mathew Nicholas

Lead Game Designer / Staff Designer at Labster

Mathew Nicholas is an experienced game designer and creative leader with a strong background in educational game development. Currently serving as the Lead Game Designer and Staff Designer at Labster since January 2024, Mathew focuses on establishing creative vision, collaborating with multidisciplinary teams, and aligning game features with educational objectives. With a decade of experience at Fun Atomic since 2015 as Creative Director, Project Manager, and Producer, Mathew has successfully managed numerous projects and teams globally. Mathew also owns Flaming Troll Board Games, overseeing board game design and management. Previous positions include Lead Educational Game Designer and Producer at Game Gurus, Gameplay and Level Designer at Eurocom Developments, and Game Designer at Monumental Games, among others. Mathew holds a BEng in Computer Science from The Open University and has developed a comprehensive skill set across various roles in game design, project management, and software usability.

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Labster

24 followers

Labster is a fast-moving, award-winning company that focuses on revolutionizing the way science is taught to students all over the world. Virtual labs are simulated learning environments that allow students to complete laboratory experiments online and explore abstract concepts and difficult theories without stepping into a physical science lab.


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201-500

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