Ryan Oh

Software Developer at Later

Ryan Oh has a diverse range of work experiences in the software development field. Ryan started their career as a WorkLearn student developer at UBC Emerging Media Lab, where they worked on VR/AR/MR projects and served as the lead developer for the Stanley Park VR Experience. Ryan then worked as a VP of Events at the AMS Game Development Association before joining East Side Games as a Software Engineer, where they focused on data design, player data verification, and UI implementation. Ryan also worked at The University of British Columbia as an Undergraduate Teaching Assistant. Ryan later joined Raccoopack Studios, where they served as a Game Producer and Lead Game Designer, working on projects such as Plushie Defense and Cook to the Beat. Following this, Ryan worked at Visier Inc. as a Software Engineer, primarily focusing on server-side API development, ETL of analytical data, and issue fixing. Ryan then joined Later as a Back End Developer, contributing to Ruby on Rails development and interacting with various third-party APIs. Ryan'smost recent position is as a Software Developer at Unity, where they are part of the Mobile Creators team and helps develop the AR world building app Gum. Currently, Ryan is back at Later as a Software Developer, working on reducing AWS costs and transitioning to a fully terraform provisioned infrastructure.

Ryan Oh attended The University of British Columbia from 2016 to 2022. No information was provided regarding the degree or field of study pursued during this time.

Location

North Vancouver, Canada

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Later

3 followers

Founded as the first-to-market Instagram scheduler in 2014, Later (formerly Latergramme) has grown from a simple Instagram tool to the #1 visual marketing platform for Instagram, Facebook, Twitter, and Pinterest.


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Headquarters

Vancouver, Canada

Employees

51-200

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