Lighthouse Games
David B. is an experienced vehicle artist with a strong background in the video game industry, currently working at Lighthouse Games since July 2023. Prior to this role, David served as a vehicle artist and hard surface artist at Anti-Matter Games Limited from June 2020 to July 2023, focusing on military vehicle design for shooter games. David's experience also includes a tenure at Codemasters, where responsibilities involved modeling and optimizing car models for popular racing titles. Earlier roles include working as a car mechanic at Julià911, a design role at SEAT, S.A., and as a 3D generalist at OcCre. David's educational background includes degrees in 3D specialisation for VFX, compositing, and automotive mechanics with a focus on racing.
Lighthouse Games
Lighthouse is a game development company, and our ambition is to create a studio that embodies what it means to be at the bleeding edge of video game development – a studio that enables developers to create the best work of their career, in an environment that feels truly collaborative. We are a home for ambitious developers who value collaboration and possess a determination to deliver quality. We want talent to flourish in our state-of-the-art studio and welcome experienced developers with a passion for mentoring. Our studio is a great environment for new talent to grow and develop their careers because they will be part of an outstanding studio with a long, bright future, where they can learn from the best. As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with some of the leading lights in AAA game development, who will support you in creating the best work of your career in an environment which fosters openness and respect.