Liquid Development
Sydney Kattine is a skilled concept artist and illustrator with extensive experience in the creative industry. Currently serving as the Lead Concept Artist at Liquid Development since April 2022, Sydney has also worked as a Concept Artist at Tafi from October 2022 to October 2023 and as an Illustrator at Skylight Collective from August 2022 to October 2022. In addition to these roles, Sydney runs a personal venture as a Concept Artist and Illustrator since September 2019. Sydney holds a Bachelor of Fine Arts in Illustration from the Pacific Northwest College of Art, earned in May 2022.
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Liquid Development
At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element of a game can often take longer than the task itself. Enter Liquid Development. Using our resources allows the publisher to do what they do best: create great games, instead of managing a room-full of artists. Liquid Development has the experience to step in at any point in the process and produce art that is top-notch and true to the designer's vision. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. We know that this experience comes as a refreshing change to most publishers.