• MatX

  • Andrew Pritchard

Andrew Pritchard

Founding Software Engineer at MatX

Andrew Pritchard is a seasoned software engineer with extensive experience in compiler development and architecture. Currently serving as the Founding Software Engineer at MatX since May 2023, Andrew leads a team focused on compiler and kernel efforts. Prior roles include Senior Staff Software Engineer at Groq, where Andrew developed a hardware description language aimed at unifying simulation and RTL implementation, and software engineering positions at Google, including significant contributions to the XLA-GPU Compiler and ML Accelerator Compiler. Andrew's career began at Fog Creek Software, and Andrew holds a Bachelor of Science in Computer Science from the University of Illinois Urbana-Champaign.

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Mountain View, United States

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MatX

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Our mission is to be the compute platform for AGI. By building more powerful hardware, we will make AI better, faster, and cheaper. We recognize that LLMs are different, and so we target just LLMs, whereas GPUs target all ML models. This allows our hardware and software to be much simpler. Our approach combines our deep domain experience, a few key ideas, and a lot of careful engineering.


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11-50

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