Susan Schwartz is a Senior UI/UX Designer with a background in working for companies like Midwinter Entertainment, Undead Labs, Warner Bros. Games, TinyCo, Crowdstar, Zombie Studios, Surreal Software, and AHDMG. Susan has experience in developing UI/UX for various games such as State of Decay 2, DC Legends, Harry Potter: Wizards Unite, and Family Guy - The Quest for Stuff. Susan is known for their expertise in championing user feedback-centered iterative design, rapid prototyping, and accessibility feature development.

Location

Seattle, United States

Links

Previous companies


Org chart

No direct reports

Teams


Offices


Midwinter Entertainment, a Behaviour Interactive Company

Midwinter Entertainment is a Seattle based independent game development studio building a tribe of fearless explorers.


Industries

Employees

11-50

Links