Niantic Spatial, Inc.
Rigel Benton is a seasoned design professional with extensive experience in user experience (UX) and product design, currently serving as a Staff Designer at Niantic Spatial, Inc. since May 2025. Previously at Niantic, Inc. from March 2022 to May 2025, Rigel held the role of Staff UX Designer, leading design for the Niantic Studio and launching the company's first game engine. Prior to that, Rigel was a Senior UX Designer and Lead Product Designer at 8th Wall, significantly influencing WebAR strategy and designing core products. Rigel's expertise extends from developing an ARKit app at Banjo Digital, which garnered over 150,000 users, to serving as a Lead Instructor at Austin Community College. Rigel's early career included freelance work in VR development and cinematography for notable projects. Rigel holds a Bachelor of Science degree in Radio-Television-Film from The University of Texas at Austin.
This person is not in the org chart
This person is not in any offices
Niantic Spatial, Inc.
Our technology is based on a third-generation digital map that captures the content of the world at a level of fidelity never before achieved, enabling both people and machines to understand it in ways never before possible. This is part of the connective tissue that will enable AI to meaningfully understand and interact with the physical world.