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Tina Lee

Mixed Reality Project Manager/ Producer at NSYNK Gesellschaft für Kunst und Technik mbH

Tina Lee has a diverse work experience spanning various industries. Tina is currently working as a Mixed Reality Project Manager/Producer at NSYNK Gesellschaft für Kunst und Technik mbH since July 2022. Prior to this, from November 2020 to July 2022, Tina worked as a Junior Filmproducer at Saatchi & Saatchi Studio. Before that, they worked as a Concept Developer/Project Manager in freelance roles from March 2016 to November 2020. In these roles, Tina was involved in concept development and project management for image films and interactive exhibits, including projects for Toyota Europe and the Expo 2017 in Astana. From June 2012 to December 2015, Tina worked as a Project Manager at Déri Design. Earlier in their career, they gained experience as a Professorial Assistant at the University of Mainz from April 2007 to April 2012, and as a Coordinator for the cultural program at the Nippon Connection Filmfestival in Frankfurt from July 2009 to April 2010.

Tina Lee's education history begins in 2000 when they attended the University of the Arts London and earned a BA Hons in Product Design. From 2005 to 2012, they studied at Johannes Gutenberg University Mainz, where they obtained a Magistra Artium degree in Film Studies and English. In 2008 and 2009, they furthered their studies in Film Studies and English Literature as a visiting student at the University of St Andrews.

Location

Frankfurt, Germany

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NSYNK Gesellschaft für Kunst und Technik mbH

We know how to use the latest and greatest of technology. But we won’t do so for the sake of the new in itself. Through our experience in our diverse backgrounds we know how to design a stage and how to build a show, how to design exhibits, interactive spaces and experiences and how to to do all of this in a meaningful manner. We act like glue for art and technology. We develop and share the artistic vision, and we know how to talk to all technical departments to make the vision become a reality. From concept to storyboard to a working prototype. Kinetics, broadcast, microcontrollers, AR and VR, tracking, radio, laser … you name it. We know how to plan with these technologies and deliver an experience that is both thrilling and safe for the highest reliability requirements. If you invite us, we’ll develop a concept with you. If you let us play, we bring in all our expertise and passion for new adventures. We like to test what we do in reality, in fully functional model setups, that help us to learn how realities mix and how to create a playful, unimpressed use of it all. To create something that employs new technologies, but that is not stuck in awe. We love human expression.


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Headquarters

Frankfurt, Germany

Employees

1-10

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