Michael Berglund

Game Designer at Offworld

Michael Berglund is a Game Designer with experience in companies such as Offworld Industries, LBC Studios, Electronic Arts, The Coalition Studio, and Volt. Michael has worked on projects like Gears of War, FIFA franchise, and EA Sports titles. Berglund studied Game Art and Design at the Art Institute of Vancouver.

Location

Vancouver, Canada

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Offworld

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Offworld Industries Ltd. (OWI) is the independent studio behind the successful military first person shooter game, “Squad”. OWI was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation. Fast forward to 2020, OWI has nearly 80 employees and is rapidly growing. We have been expanding the studio into both serving as a publisher supporting mods, as well as a technology provider building a framework for character based multiplayer games based in UE4. We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. If you are passionate about making great games and are a team player, then take a look at our current openings and join our team today!


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Employees

51-200

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