Payload Studios
Kris Skellorn has extensive experience in the gaming industry. They began their career at Shadow Light Games as a Junior Game Designer from September 2008 to July 2009. They then moved on to Future Games of London Ltd and worked as a Game Designer from November 2009 to April 2010. Following this, they joined Ideaworks Game Studio as a Lead Game Designer from April 2010 to July 2011. Kris then returned to Future Games of London Ltd as a Lead Game Designer from July 2011 to March 2014. Finally, they joined Payload Studios and held the position of Principal Designer from March 2014 to January 2023. Currently, Kris is the Design Director at Payload Studios.
Kris Skellorn attended Northgate High School, where they completed their secondary education. After graduating from high school, they pursued further studies at the University of the Arts London from 2006 to 2009. During this time, they earned a Bachelor of Arts Honors degree in Graphic Design Illustration.
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Payload Studios
Payload Studios is a British independent games studio, founded by Russ Clarke and Vincent Scheurer, to develop our flagship game, the sandbox construction and combat game, TerraTech. Payload Studios also run the Tentacle Zone stand at games conventions across the UK. The stand offers indie developers an affordable way to show their games with full support from our friendly team and all artwork and equipment provided. The Tentacle Zone has also expanded to include cohabiting workspace in our studio, we currently share space with 4 other talented indie studios. We also host events for the London games community including our diversity focused Game On series. Payload Studios recently announced that Tencent, a leading internet and technology company, has invested a minority stake in Payload. This investment will support the growth of the team and development of future titles with Payload’s signature community-driven model. The studio is based in Farringdon, London.