Russ Clarke

Founder, Ceo, Creative Director at Payload Studios

Russ Clarke started their work experience in 1998 as a Programmer at Stainless Software. Russ then worked as a Programmer at VIS Entertainment from June 2001 to January 2002. From September 2002 to September 2005, they worked as a Senior Software Engineer at Picsel Technologies Ltd. After that, they served as the Creative Director at Ideaworks Game Studio from September 2005 to September 2012. From September 2012 to October 2013, they worked as a Development Consultant on a freelance basis. In November 2013, Russ Clarke founded Payload Studios and has been working as the Founder and CEO since then.

Russ Clarke attended Abingdon School from 1987 to 1994, where they did not pursue a specific degree or field of study. Subsequently, they attended the University of Cambridge from 1995 to 1998, where they obtained a BSc Hons degree in Computer Science.

Location

London, United Kingdom

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Payload Studios

Payload Studios is a British independent games studio, founded by Russ Clarke and Vincent Scheurer, to develop our flagship game, the sandbox construction and combat game, TerraTech. Payload Studios also run the Tentacle Zone stand at games conventions across the UK. The stand offers indie developers an affordable way to show their games with full support from our friendly team and all artwork and equipment provided. The Tentacle Zone has also expanded to include cohabiting workspace in our studio, we currently share space with 4 other talented indie studios. We also host events for the London games community including our diversity focused Game On series. Payload Studios recently announced that Tencent, a leading internet and technology company, has invested a minority stake in Payload. This investment will support the growth of the team and development of future titles with Payload’s signature community-driven model. The studio is based in Farringdon, London.


Employees

11-50

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