OB

Olexandr Berezovskyi

Chief Technology Officer at Pingle Studio

Olexandr Berezovskyi currently serves as the Chief Technology Officer and Team Lead Developer at Pingle Studio since August 2019, focusing on C++ and Unreal Engine 4/5 while managing a team of developers. Prior to this role, Olexandr worked as a Software Engineer at Front Pictures from August 2014 to August 2019, where responsibilities included developing integrations for Unreal Engine 4 using C++, UDK, and QT. Olexandr's career began at Troll Media Band (Fulldome.pro) as a Game Developer from December 2012 to July 2014, specializing in UnrealScripts and UDK. Olexandr holds a Bachelor's degree in Computer Science from the National University of Life and Environmental Sciences of Ukraine (2013-2015) and a младший специалист degree in Computer Systems and Networks from ВП НУБІП України "ІЕК" (2009-2013).

Location

Kyiv, Ukraine

Links


Org chart


Teams

This person is not in any teams


Offices

This person is not in any offices


Pingle Studio

Pingle Studio is a game development partner for developers and publishers worldwide. United by a vision to advance co-development, porting, art & animations, quality assurance, and full-cycle development services for game creators of all sizes, we empower partners with our talented software engineers and artists, helping them to bring their great games to life, earn more revenue, and prevent crunch. No matter the technical request, creative demand, or impending deadline — Pingle Studio has your back. We become an extension of your team, contributing everything from our development expertise to technical services and artistic depth to meet your needs. Some of our partners are Square Enix, Epic Games, tinyBuild, Qualcomm, EGOSOFT, Revolution Software, 505 Games and Disney. Feel free to contact us in any preferable way. We are always happy to discuss a future collaboration.


Industries

Headquarters

Lviv, Ukraine

Employees

201-500

Links