Pixel Federation
Martin Senovsky is an experienced software developer with a strong background in game development and programming. Currently serving as the Lead Developer at Pixel Federation since January 2015, Martin specializes in Unity3D and C#, contributing to client/server architecture, mentoring, and creating workflows. Prior roles include Senior Developer and C# Developer at Pixel Federation, where Martin led the project MorningMen and focused on R&D and game prototyping. Previously, Martin worked as a Flash Developer at Geewa, enhancing performance through GPU optimizations and managing localization workflows, as well as serving as a Web Developer at WEPS and a C# Developer at Siemens. Martin holds a degree from Brno University of Technology, completed between 2010 and 2014.
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Pixel Federation
Home of unique puzzle & tycoon mobile games, played by millions, developed with passion, from players to players. We are an independent game developer and publisher from Bratislava, Slovakia, where brain and creative businesses are flourishing and the gaming scene is about to emerge to its full potential. We’re on the right track and constantly looking for passion-driven talents! So if you’re looking for a job that offers you an inspiring environment, ownership, and independence, don't hesitate and join the Pixel side, we are fun! Our biggest hits include Diggy’s Adventure, TrainStation 2, and Puzzle Adventure. Plus we are always baking some new exciting projects behind the scenes.