Playkot
Sergey Chudin is a skilled game designer with extensive experience in balancing and developing game mechanics. Currently serving as a Middle Game Designer at Playkot since September 2021, Sergey is responsible for hero development, layer balance, and event management. Previously, as a Junior Game Designer, responsibilities included configuration work and battle balance adjustments. At Game Line Studio, from November 2019 to December 2022, Sergey focused on narrative development, technical documentation for programmers and artists, and utilized Unity for prefab setup. Earlier experiences also include roles as a game designer at GeekBrains and as an engineering technologist at "Красный якорь." Sergey holds a specialist degree in Engineering Technology from Nizhniy Novgorod State Technical University.
This person is not in any teams
This person is not in any offices
Playkot
2 followers
Welcome to Playkot, a vibrant international game studio where passion and creativity unite to win hearts! We are one of the fastest growing companies with offices in Europe and a HQ on Cyprus. Our experienced team maintains full-cycle development expertise, from ideation to publishing and LiveOps, crafting spellbinding gaming experiences that resonate globally. At Playkot, our unique blend of artistic talent and innovative spirit thrives in a lively, human-centric atmosphere, where mutual assistance and collaboration drive us forward. Join us as we continue to push the boundaries of imagination and redefine the gaming landscape, one pixel at a time.