Christopher Chowell

Senior Environment Artist at Raven Software

Christopher Chowell is a Senior Environment Artist currently working at Raven Software since August 2022, with a previous role at Hi-Rez Studios from June 2018 to August 2022, where contributions were made to Rogue Company, a multiplayer shooter. Chowell's expertise encompasses level architecture, set dressing, prop modeling, texturing, and addressing performance-related tasks such as texture memory budgets and Level of Detail (LOD) management. Additionally, Chowell has experience as an Environment Artist at Gazillion Entertainment, contributing to Marvel Heroes Omega for platforms like PS4 and Xbox One, focusing on level layout, prop support, texture creation, lighting, and destructible creations. Educational qualifications include a Bachelor's degree in Game and Interactive Media Design from The Art Institute of California-San Diego, obtained in 2014.

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Raven Software

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Raven Software is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series. Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.


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