James Monroe

Senior Lead Engineer at Raven Software

James Monroe is an experienced Senior Lead Engineer at Raven Software, with a career spanning from April 1996 to the present. Monroe has played a pivotal role as Lead Programmer in the development and shipping of several notable titles, including "MageSlayer," "Hexen II: Portals of Praevus," "Star Trek Voyager: Elite Force," "Jedi Knight II: Jedi Outcast," and "Jedi Knight: Jedi Academy." Additionally, Monroe has led programming efforts on major franchises such as "Wolfenstein" and multiple entries in the "Call of Duty" series, specializing in Havok physics. Prior experience includes serving as Lead Programmer on "Strife" at Rogue Entertainment, Inc. between January 1995 and April 1996, and programming for the canceled "Jane's Combat Simulations AH-64D Longbow" at Origin in 1994. James Monroe holds a Bachelor of Science degree in Computer Science from Texas Tech University, earned between 1989 and 1992.

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Raven Software

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Raven Software is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series. Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.


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201-500

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