Joshua Terry

Lead Technical Artist at Raven Software

Joshua Terry is an experienced 3D environment artist with over a decade of experience at Raven Software, where roles have included Lead Technical Artist, Senior Technical Artist, and Senior Artist, contributing to the development of AAA games. Prior to this, Joshua held positions as Environment Artist and Associate Environment Artist, focusing on texturing, modeling, and level building. Early experience included leading a team at Emergent Media Center to create 3D models of Burlington buildings for Google Earth. Joshua holds a Bachelor of Science degree in Electronic Game and Interactive Development with a focus on Art and Animation from Champlain College.

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Raven Software

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Raven Software is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series. Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.


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201-500

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