Raven Software
Natalie Pohorski is an accomplished lead producer at Raven Software, with a strong focus on narrative, audio, and talent management since March 2020. Prior roles included senior producer and narrative producer, where significant contributions were made to game production efficiency and company culture during the pandemic. Previous experience encompasses positions at Film Wisconsin as managing director, where advocacy for the motion picture and video game industries was paramount, as well as project manager at ONCATA, director of game production at Creative Kingdoms, and various roles in production coordination across multiple media companies. Natalie's educational background includes a Bachelor of Arts in Cinema and Media Arts from Biola University, reinforcing a solid foundation in media production and management.
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Raven Software
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Raven Software is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series. Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.