Nicholas D'Alfonso

Associate Photogrammetry Artist at Raven Software

Nicholas D'Alfonso is an accomplished Associate Photogrammetry Artist at Raven Software since June 2021, previously serving as a Junior Photogrammetry Artist. Responsibilities include capturing photogrammetry in varied conditions, producing game-ready assets, and enhancing workflows to improve the photogrammetry pipeline. Prior to Raven Software, Nicholas worked as a Visual Solutions Engineer and 3D Artist at the Purdue Envision Center, contributing to pipeline development and creating 3D assets for visualization and game applications. Experience also includes a role as a 3D Artist intern at Explore Interactive, where asset creation was a key focus, and positions at Purdue University in diverse capacities. Nicholas holds a Bachelor’s Degree in Computer Graphics Technology with a focus on Game Studies from Purdue University.

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Raven Software

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Raven Software is the developer of numerous award-winning games, including significant contributions to the blockbuster Call of Duty series. Founded in 1990 by brothers Brian and Steve Raffel, Raven Software has gone from a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.


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