Red Barrels
Joel Desjardins is a Senior AI Programmer at Red Barrels, with previous experience as Lead Gameplay/AI Programmer at Bethesda Game Studios, Lead Gameplay Programmer at Eidos-Montréal, and Programmer at Electronic Arts. Joel also worked as a Chargé de cours at Université de Sherbrooke, teaching various subjects related to computer science. Desjardins holds a Bachelor's degree in Computer Engineering from Université de Sherbrooke.
Red Barrels
Red Barrels est le studio derrière la série immersive d’horreur Outlast, qui a su terrifier plus de 15 millions de joueurs à travers le monde. Basé à Montréal, la mission de Red Barrels est de créer des expériences inoubliables qui sauront glacer le sang des joueurs. Intéressés à en savoir plus sur nous ou sur la possibilité de rejoindre notre équipe ? N'hésitez pas à nous contacter. Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold. Interested in learning more about us or the possibility of joining our team? Don't be afraid to reach out and let us know. Email: info@redbarrelsgames.com Twitter twitter.com/TheRedBarrels Facebook facebook.com/RedBarrels Web redbarrelsgames.com