Jeremy Newsome

Principal Software Engineer at Red 6

Jeremy Newsome is a Principal Software Engineer at Red 6 since August 2022, with a diverse background in game development and software engineering. Prior experience includes roles as a Gameplay Engineer at Prophecy Games, where Jeremy designed core gameplay logic in Unreal, and a Software Engineer at Harris Training, focusing on thermal and night vision modes in Unity. Additional experience encompasses developing simulated training environments at AI.Reverie, leading technical efforts at Cubic Defense Applications for military training systems, and creating instructional software for the Department of Defense at Design Mill Inc. Jeremy began a career in programming as a Game Programmer at Multimedia Games. Jeremy holds a Bachelor of Science in Game Development from Full Sail University, completed in 2007.

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Orlando, United States

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Red 6

Red 6 is revolutionizing augmented reality (AR) for military training applications worldwide. The patented display technology developed by Red 6 augments the joint space through a suite of AR products that support the synthetic training environments (STE).


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11-50

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