Julie Hantz

Directrice Level Design at Reflector Entertainment

Julie Hantz is a highly experienced professional in the gaming industry, with expertise in level design and game development. With a career spanning over two decades, Julie has worked in various prominent companies such as Reflector Entertainment, Phoenix Labs, Ubisoft Montréal, Eidos-Montréal, Warner Bros. Montreal, and Ubisoft. Julie's roles have included positions such as Directrice Level Design, Level Design Director, Lead Level Designer, Senior Level Designer, Game Designer, and QA Tester. Julie has contributed to well-known games like Rainbow Six Extraction, Deus-Ex Mankind Divided, Guardians Of The Galaxy, FarCry 3, Splinter Cell Conviction, and XIII. Julie holds a degree from Université Panthéon-Assas Paris II.

Location

Montréal, Canada

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Reflector Entertainment

Reflector is a new breed of studio that creates multimedia, communal storyworlds in which users can experience each medium as a standalone, while their interlinked natures empower you to craft your own narrative journey. Founded in Montreal in 2016, the studio was acquired by Bandai Namco Europe in 2020, which serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe and is known internationally for creating and publishing many of the entertainment industry’s top franchises, including PAC-MAN™, TEKKEN™, and the recently released ELDEN RING™. Some of the most acclaimed talent in the industry have joined forces to bring the studio’s ideas to life across multiple platforms, including video games, comic books, podcasts, novels, films, and TV. With a mission to produce next-generation content, the company plans to unfold innovative projects over the next several years, starting with its first storyworld Unknown 9.


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Headquarters

Montreal, Canada

Employees

51-200

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