Remedy Entertainment
Thomas Puha has a diverse range of work experience in the gaming industry. Thomas started at Gamefan magazine as a European correspondent and reviewer. Thomas then moved on to MoonTV, where they created, wrote, produced, and directed several weekly videogame shows. After that, they founded and served as the owner and creative director of H-Town / Pelaaja-magazine.
Thomas also worked at Umbra Software as a Developer Relations and PR, and at Roope Salminen & Koirat as a Road Manager. Additionally, they worked as a Host for Supercell's GamesFirst conference and as an MC and Organizer for the Gaming speaker lineup at Slush.
In 2011, Thomas joined Remedy Entertainment as the Communications Director, overseeing internal and external studio communications and PR. Thomas was responsible for creating the PR and messaging strategy for Remedy's games and building relationships with the community, influencers, and media.
Thomas has also freelanced as a speaker, delivering talks at various events and conferences on topics related to videogame development, game journalism, and the videogame business.
Overall, Thomas Puha's work experience showcases their expertise in communications, PR, event hosting, and their passion for the gaming industry.
Thomas Puha attended Käpylän Lukio, a school whose specific educational focus or degree earned is not mentioned. No information is provided regarding the start and end years of their education at this institution.
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Remedy Entertainment
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Remedy Entertainment Oyj is a Finland-based game developer. The Company creates cinematic story-driven action console and computer games, which are published by partners, such as Microsoft, Rockstar Games and Smile Gate. The Company's titles include Death Rally, Max Payne, Max Payne 2: The Fall of Max Payne, Alan Wake, Alan Wake's American Nightmare and Quantum Break, among others.