Ripstone
Kevin McKenzie is an experienced professional in quality assurance and game testing, currently serving as a Senior QA Technician at Ripstone since June 2019. Previously, Kevin worked at Sony Interactive Entertainment Europe from June 2001 to February 2015 as a First Party Quality Assurance Games Tester, ensuring the quality of major titles such as Killzone 2 and God of War 3 before their release. Kevin also gained experience as a Trainee Artist at Evolution Studios, contributing to the development of MotorStorm RC by modeling assets for game tracks. Kevin holds a Bachelor of Arts in Arts, Entertainment, and Media Management from The University of Huddersfield, along with a foundation degree in Interactive Multimedia Art and Animation from St Helens College.
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Ripstone
Ripstone is an independent UK based games publisher specialising in digitally distributed video games. Part of the strength of being an independent developer is the focus, unity and agility that come from being small. Sometimes however, you need something for your game that you simply don’t have at your disposal – that’s where we come in.Our focus is on the ever-growing digital gaming space, be that downloadable console gaming, social networks, browser-based games, mobile or whatever is just around the corner. Ripstone has been founded with the knowledge that games are evolving at an ever increasing speed, and that what is a niche market today could so very easily become tomorrow’s key business opportunity. Publishing video games on a number of different platforms including handheld and home consoles, PC, Mac, iPhone, iPad, and Android; Ripstone is best known for games such as Pure Chess, the award-winning Knytt Underground, Big Sky Infinity and Gun Commando.