Ali Arslan

Principal Software Engineer at Roblox

Ali Arslan is a Senior Software Engineer at Roblox since December 2019, specializing in designing and implementing a Geo-Distributed Data Abstraction Layer that supports over 100 million requests per second for the platform's 200 million monthly active users. Previously, Ali served as a Software Engineer and System Engineer at OSIsoft from July 2015 to December 2019, where contributions included developing real-time utility monitoring applications for the San Diego Padres and creating web services for operational data. Earlier experience includes a role as a Product Support Engineer at OSIsoft, providing technical support for the PI System and conducting training courses, as well as serving as a Research Assistant at the University of Illinois at Urbana-Champaign, focusing on biochemical techniques related to disease treatment. Ali holds dual Bachelor of Science degrees in Chemical Engineering and Biochemistry and Molecular Biology from the University of Illinois Urbana-Champaign.

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San Leandro, United States

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Roblox

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Roblox is a platform where people come together virtually to share experiences. Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences all built by a global community of creators.


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