Daniel Liu

Principal Software Engineer at Roblox

Daniel Liu is a seasoned software engineer with extensive experience in data infrastructure and real-time data systems. Currently serving as a Principal Software Engineer at Roblox since December 2020, responsibilities include managing large-scale real-time data ingestion and developing low-latency data lakes. Previously, Daniel held the position of Technical Lead at YouTube, focusing on distributed data systems and revenue distribution pipelines from September 2016 to December 2020. Earlier roles include Senior Member of Technical Staff at Oracle, where Daniel specialized in SQL execution and optimization, and Graduate Student Assistant at Dartmouth College's Computer Science department. Daniel's educational background includes a Master of Science in Computer Science from Dartmouth College and a Bachelor of Science in Computer Science from Beijing University of Technology.

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San Mateo, United States

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Roblox

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Roblox is a platform where people come together virtually to share experiences. Every day, tens of millions of people from around the world come to Roblox to play, learn, work, and socialize in immersive digital experiences all built by a global community of creators.


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1,001-5,000

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