Romero Games Ltd.
Keith O'Conor is an experienced professional in the gaming industry, currently serving as the CTO and Technical Director at Romero Games Ltd. since March 2017. O'Conor has held prominent positions on the Board of Directors for IMIRT - The Irish Game Makers Association from October 2018 to December 2020, and worked at Ubisoft from September 2012 to September 2016 as a 3D Technical Lead on notable projects such as Watch_Dogs and the Far Cry series. Prior experience includes serving as a Senior Rendering Programmer at Radical Entertainment from November 2006 to June 2012, contributing to projects like [PROTOTYPE 2] and the cancelled Spider-Man 4, as well as starting as a Rendering Programmer on [PROTOTYPE]. O'Conor holds a Ph.D. in 3D graphics and parallel architectures and a BA (Mod) in Information & Communication Technology, both from Trinity College Dublin.
Romero Games Ltd.
Everyone at Romero Games is here because we are passionate about making great games. For us, it is a calling. We are friends as well as co-workers. We hang out together, game together and support one another at work and in our independent projects. We cultivate a culture of learning and camaraderie, and we deliberately seek out the best individuals to join us. We also deeply believe in the Irish game dev scene and support it through events, speaking and service at schools and in the community. We also believe in diversity. Romero Games is founded by a Cherokee and Yaqui Indian as well as a female tech leader. This is reflected in our games and in our company culture.