DB

Daniel Barry

Realtime Technical Lead at Rotor Studios

Daniel Barry is a skilled Senior Realtime Developer with a strong background in software engineering and game development. Daniel has worked at various companies, including Rotor Studios, Animal Logic, Gameloft, and Immersive Technologies, where Daniel has developed high-quality projects and pipelines. With a Bachelor of Computer Science (Advanced) from The University of Sydney, Daniel's expertise in C++, Python, and Unreal Engine projects showcases their proficiency in troubleshooting, designing, and developing innovative solutions.

Location

Sydney, Australia

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Rotor Studios

Rotor Studios is a multi-award winning Creative Technology & Content Agency specialising in computer-generated (CG) content creation, software development, interactive experiences, automotive visualisation & marketing automation, as well as live-action production. Founded in 1998 as a full-service production company, we have over 17 years experience in producing high-end marketing collateral for some of the world’s leading brands. And, we’re extremely proud that all these years later our biggest clients are still with us. The strength of these partnerships is based on our continual evolution to stay ahead of rapidly advancing technology. We relentlessly pursue and invest in the latest technological innovations, offering a passionate team of specialists across a wide range of skill sets. Our core mantra is Intelligent Content Creation - we create visually stunning and technologically advanced content that resonates with audiences, scales to our clients needs and is adaptable to the full spectrum of marketing channels. Want to join our team? Please visit: http://www.rotorstudios.com/careers/ to see our current openings. Or, if you want us to organise a credentials meeting, please contact: info@rotorstudios.com (Australasia & Europe)


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Employees

51-200

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