Dmitriy Gvozdev

Lead Texture Artist/ Senior Hard Surface Artist at Saber Interactive

Dmitriy Gvozdev is an accomplished 3D artist with extensive experience in various roles within the gaming and digital art industries. Currently serving as the Lead Texture Artist and Senior Hard Surface Artist at Saber Interactive since January 2020, Dmitriy has also held positions as a Senior Texture Artist and Senior Hard Surface Artist at Project Hive and as an Advisory Specialist 3D Artist. Additional experience includes working as a 3D Artist at Sperasoft and EPAM Systems, where skills in low-poly and high-poly modeling, mapping, and texturing were developed. Dmitriy obtained an engineering degree in Information Systems and Technology from Saint-Petersburg State University of Information Technology, Mechanics and Optics, and received training at an Autodesk Authorized Training Center.

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Almaty, Kazakhstan

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Saber Interactive

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Saber Interactive is a U.S.-based developer and publisher of video games. Consisting of over 20 studios and more than 2,500 employees worldwide, we are one of the key operative business units of Embracer Group. Creating and/or publishing games for all major platforms based on original and licensed IPs, Saber’s current and upcoming titles include Warhammer 40,000: Space Marine 2, World War Z, Evil Dead: The Game, SnowRunner and A Quiet Place. Founded in 2001, Saber is also known for two decades of development partnerships with AAA publishers, producing The Witcher 3: Wild Hunt for Nintendo Switch and next-gen consoles, Halo: The Master Chief Collection, Crysis Remastered, and many others.


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501-1,000

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