Isaac Davis

Senior Concept Artist at SANZARU

Isaac Davis is a seasoned Senior Concept Artist at SANZARU since November 2009, specializing in developing concept art for unreleased titles. Previously, Isaac served as Lead Concept Artist, where responsibilities included providing art feedback to both in-house and contract teams, scheduling assignments, and guiding art direction for 3D teams. Isaac's career began at SANZARU as a Senior Concept Artist after initially starting as an art intern in February 2010, working closely with the Art Director on a variety of design aspects. Prior experience includes a role as Concept Artist at MAXUM Games, where Isaac contributed to the Demons of Mercy project in collaboration with Marvel Comics. Isaac holds a BFA in Illustration from Rocky Mountain College of Art + Design, earned between 1999 and 2003.

Location

San Francisco, United States

Links


Org chart

No direct reports

Teams


Offices


SANZARU

Our mission is to bring together a group of talented individuals to share a common vision to develop fun to play, visually stunning and technically spectacular console games. Sanzaru are the famous 3 wise monkeys – the founding philosophy for Sanzaru Games is that great games are a function of good design, beautiful, clear visuals and a strong technology base to deliver these.


Industries

Employees

51-200

Links