SP

Stephen Pivonet

C++ Windows Software Engineer at Shadow

Stephen Pivonet is a skilled C++ Windows Software Engineer with extensive experience in software development, currently working at Shadow since January 2019 where responsibilities include developing the Shadow streamer, integrating virtual gamepad support, implementing AMD encoders, and enabling VR streaming. Prior to this, Stephen worked at the French Ministry of Defence from September 2014 to January 2019 as a Software Engineer in R&D, focusing on telecommunications and secure networks, including protocol analysis and development of detection modules. Stephen also has experience in creating email management software at Société Medialog and completed a Bachelor of Information Technology in Computer Science at EPITECH, supplemented by studies at California State University San Marcos.

Location

Paris, France

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Shadow

Cloud Gaming turns your devices into a powerful high-end gaming PC. Choose the gaming setup to stream your video games


Headquarters

Paris, France

Employees

201-500

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