Paul-Mark Difrancesco

3d Software Developer at SideFX Software

Paul-Mark DiFrancesco is a 3D Software Developer at SideFX Software since January 2022. Prior to this role, Paul-Mark served as an Instructor at Queen's University from July 2018 to December 2021, teaching a graduate-level course on point cloud data and assisting in various labs on GIS and geomatics. Experience also includes working as a Geomechanics Research Assistant, focusing on 3D data capture and automated detection of rockfall. Additional positions held include Student Designer at MTE Consultants Inc. and Construction Worker with the City of Brantford. Paul-Mark holds a Master of Applied Science in Geological and Earth Sciences from Queen's University and a Bachelor of Applied Science in Civil Engineering from the same institution.

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SideFX Software

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SideFX is a world leader in the development of 3D animation and visual effects software for use in film, commercials and video games. SideFX award-winning Houdini software utilizes a node-based procedural approach which provides digital artists with an unprecedented level of power, flexibility and control. Houdini’s comprehensive feature set includes modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini is available for the Mac OS X, Linux and Windows operating systems.


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Headquarters

Toronto, Canada

Employees

51-200

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