SideFX Software
Thomas Schlick is a Senior Technical Writer at SideFX Software, responsible for technical documentation for the Houdini software package. Previously, Thomas worked as a FluidFX Artist/Technical Writer at Next Limit, where Thomas conducted worldwide training and workshops, provided user support, and created technical documentation. As a freelancer, Thomas continued to provide training, user support, and technical documentation services. Prior to that, Thomas was self-employed as a publisher and author of a special-interest magazine for RealFlow users, as well as a graphic designer specializing in web design and programming, and printed materials. Thomas also gained experience as a trainee at K&D Werbeagentur, where Thomas obtained a degree as a media designer in print and digital media.
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SideFX Software
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SideFX is a world leader in the development of 3D animation and visual effects software for use in film, commercials and video games. SideFX award-winning Houdini software utilizes a node-based procedural approach which provides digital artists with an unprecedented level of power, flexibility and control. Houdini’s comprehensive feature set includes modeling, rigging, animation, particle effects, dynamics, compositing, integrated rendering, and more. Houdini is available for the Mac OS X, Linux and Windows operating systems.