Elena Apodiakou

Product Marketing Manager at Sloclap

Elena Apodiakou is a seasoned product marketing professional with diverse experience in managing brand strategies and execution across various industries. Currently serving as a Product Marketing Manager at Sloclap, Elena oversees the brand strategy for an unannounced AA game, coordinating efforts across international teams. Previously, as an Editorial Content Strategist at Ubisoft, Elena achieved significant growth in content views and unique visitors by developing a performance model and transforming content guidelines. Experience also includes roles at Orange and BNP Paribas, where Elena led digital transformation projects and managed product marketing initiatives. Elena holds an MBA in Digital Marketing from EDC Paris Business School, a Master's in Design, Art & Media from the University of Paris I: Panthéon-Sorbonne, and a Bachelor's in Communication, Media & Culture from Panteion University.

Location

Versailles, France

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Sloclap

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Sloclap is an independent video game studio founded in 2015 in Paris. We are currently around 60 employees working on content updates for our last game, Sifu, along with another, unannounced project. Our first game, Absolver, published by Devolver Digital, was released on PlayStation & PC in August 2017 then on Xbox in January 2019. Absolver is an online action game that allows its players to compete in an open world using combinations of techniques inspired by different martial arts styles. Absolver has sold over 300,000 copies to date, and millions of players have tried it through the PS+ Game of the Month and Xbox Game Pass programs. We developed and published our second project, Sifu, released in February 2022, in partnership with PlayStation and Epic Games. This third-person action game, featuring intense hand-to-hand combat, puts you in the role of a disciple of a kung fu school seeking revenge against the killers of his family. Sifu sold more than 1 million copies within a month of its release, and more content updates are planned for the coming years. As a team, we enjoy taking on challenging projects, with the objective of crafting new and original experiences with each game we create. Our projects are third person action games for PCs & consoles which share our studio’s DNA - deep and challenging gameplay systems, a stylized art direction, and hand-crafted animations. Our team's passion for martial arts has strongly influenced our first two projects, but we are curious and interested by different genres and gameplay experiences.


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Headquarters

Paris, France

Employees

51-200

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