Claire Girvin

Gameplay Programmer at Soft Rains

Claire Girvin is a skilled gameplay programmer currently employed at Soft Rains since May 2024. Prior experience includes roles as a Senior Game Programmer and Game Programmer at Inflexion Games from March 2022 to April 2024, as well as an AI Programmer at Ubisoft Toronto, contributing to Far Cry 6 from June 2018 to February 2022. Claire has also held positions as a Game Programmer at Ubisoft Toronto, a Software Engineer specializing in CUDA Infrastructure at NVIDIA, and a Software Developer at Navtech, among other roles. Claire earned a Bachelor's degree in Computer Science from the University of Waterloo, where studies were completed from 2013 to 2018.

Location

Toronto, Canada

Links

Previous companies


Org chart

No direct reports

Teams

This person is not in any teams


Offices


Soft Rains

We are a recently formed team of seasoned AAA and indie game developers building a sustainable studio focused on creative excellence. Our initial project is a first person, single-player, science-fiction adventure game, built in Unreal Engine 5. This original IP is focused on rich exploration and character-driven narrative.


Industries

Headquarters

Toronto, Canada

Employees

1-10

Links