Soft Rains
Jules Glegg is the Cofounder & Technology Director at Soft Rains. Previously, worked at Riot Games as a Principal Engineer and later as a Software Architect, contributing to projects such as VALORANT and Legends of Runeterra. Prior to that, Jules worked as a Senior Software Engineer at Netflix and gained valuable experience at various other tech companies like Videojuicer and Angry Amoeba. With a background in software development and a strong technical leadership, Jules has an impressive track record in the industry.
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Soft Rains
We are a recently formed team of seasoned AAA and indie game developers building a sustainable studio focused on creative excellence. Our initial project is a first person, single-player, science-fiction adventure game, built in Unreal Engine 5. This original IP is focused on rich exploration and character-driven narrative.