Soft Rains
Kaitlin Tremblay is an experienced narrative director and designer in the video game industry, currently serving as the Narrative Director at Soft Rains since November 2022. Previously, Kaitlin held roles at Capybara Games from December 2019 to November 2022, where responsibilities included co-leading the narrative and world direction for the unannounced game and developing narrative processes for Grindstone. At Ubisoft Toronto from December 2017 to December 2019, contributions were made to Watch Dogs Legion, focusing on the narrative vision and leading a team of writers. Kaitlin's career began with various game studios and freelance writing and editing, culminating in significant contributions to published works on storytelling in games. Educational credentials include a Master's degree from Wilfrid Laurier University and a Bachelor's from the University of Windsor, along with a diploma in Creative Book Publishing from Humber College.
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Soft Rains
We are a recently formed team of seasoned AAA and indie game developers building a sustainable studio focused on creative excellence. Our initial project is a first person, single-player, science-fiction adventure game, built in Unreal Engine 5. This original IP is focused on rich exploration and character-driven narrative.