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Lakshmipriya G.

Ux Research Manager at SplashLearn

Lakshmipriya G. has a diverse work experience, starting with their role as a Teach for India fellow from May 2016 to April 2018. Following that, they worked as a School Empowerment Manager at the 321 Education Foundation from May 2018 to March 2019.

In 2020, they joined SplashLearn as an Associate Product Manager from April 2020 to December 2020. Lakshmipriya then transitioned to the role of UX Researcher from January 2021 to March 2022. Currently, they hold the position of UX Research Lead at SplashLearn starting from April 2022.

Additionally, Lakshmipriya serves as an ADPList Mentor at adplist.org from January 2022 onwards.

Lakshmipriya G. pursued a Master of Business Administration (MBA) degree from the Indian School of Business between 2019 and 2020. Prior to that, they completed a Bachelor of Engineering (BE) in Biotechnology from PES University from 2012 to 2016.

Location

Bengaluru, India

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SplashLearn

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SplashLearn is an award-winning learning program loved by over 40 million kids for engaging Math and ELA practice. SplashLearns’ game based learning approach uses games to transform how children learn. The primary intent behind it is not to enhance the entertainment value, but to improve pedagogy using games and therefore make learning more effective and intuitive. Games in SplashLearn are designed for specific learning objectives, and they make learning truly immersive through a lot of rich contexts, embedded instructions within games, meaningful interactions, and innovative in-game manipulatives.


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Headquarters

Gurugram, India

Employees

201-500

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