Studio KRAFTON Montréal
Alain Greco has extensive experience in the gaming industry, having worked in various roles related to level design. Alain is currently working as the Level Design Director at Studio KRAFTON Montréal since April 2023. Before that, they held the same position at Ubisoft Montréal from October 2021 to April 2023. Prior to their director roles, they worked as an Associate Director - Level Design at Ubisoft Montréal from January 2018 to December 2018 and from April 2016 to December 2017. Alain also served as Lead Level Designer from January 2015 to March 2016 and as a Level Designer from January 2013 to December 2015 at Ubisoft Montréal. Earlier in their career, they worked as a Level Designer at Red Storm Entertainment from April 2010 to December 2012 and at Ubisoft Paris Studio from August 2008 to April 2010.
Alain Greco completed a Bachelor's degree in Architecture from École nationale supérieure d'architecture Paris-Malaquais from 2003 to 2008.
Studio KRAFTON Montréal
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We’re currently working on an adaptation of the acclaimed novel series The Bird That Drinks Tears, by Korean author Lee Yeongdo. This best-selling series has enchanted millions of fans with its unique fantasy world. Our goal is to create a game where gameplay and story seamlessly blend together, while pushing the boundaries of innovation in the gaming industry. At Krafton Montréal, WE ARE: - Driven developers: building a team of people who take action and get things done. - Passionate gamers: creating a memorable experience we will be proud of. - Pragmatic dreamers: we are ambitious, yet we remain focused and pick our battles wisely. We use the latest version of Unreal Engine, securing a solid tech foundation, which allows us to put our efforts where it matters most. If you would like to be part of this exciting adventure, check out our Careers section on our website as we are actively recruiting AWESOME talent to join us on our adventure!