Super Free Games
Alice Petersen is a skilled Creative Marketing Manager at Super Free Games, where responsibilities include overseeing the ad creation process and generating impactful content for social and mobile ad platforms. Prior experience includes roles as Project Manager and Associate Buyer at Boot Barn, where Alice excelled in sales analysis, inventory management, and product development. Additional experience encompasses positions as an Assistant Buyer at Sears Holdings Corporation and Z Supply, along with a background in graphic design and digital marketing. Alice holds a Bachelor’s Degree in Apparel Merchandising and Management from California State Polytechnic University-Pomona.
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Super Free Games
Super Free Games, formerly Super Lucky, is a Stillfront studio. We are one of the largest word and trivia game developers in the world. We have a global team with members based in our hometown of Concord, as well as San Francisco, Oakland, Los Angeles, New York, Boise, Arlington, Singapore, and Berlin. We have operated since 2011. Our company is remote-first for those in the Bay Area and remote for those anywhere else in the world. Internal Mission: Super Free Games aims to develop talent that will lead our company to a bright and sustainable future. We also strive to develop our talent to become noted leaders of the next generation of media, entertainment, and tech companies. External Mission: Super Free Games aims to build, distribute, and operate best-in-class mobile games to be enjoyed by fans around the world. At Super Free Games, we value collaboration, curiosity, work/life balance, and respect. We appreciate our people as they are and commit to embracing each other’s diversity of thought and lived experiences. We support one another and work as a team. Everyone is a teacher. Everyone is a student. At Super Free, you’ll have the opportunity to shape your career in whichever direction you are most interested. Overall, our goal is to help our people grow and to be better at what we do. Our games are some of the most beloved in the Word, Trivia, and Social Casino genres, with player ratings of 4.9 or better. We entertain millions of people every day. We're profitable and we're growing quickly. In 2021, we’ll average about 1 new game per month. Most will fail. Some will succeed. That’s how we grow. Our team’s average tenure is just under 5 years. Our departmental leaders have been promoted from within. We are proud that many people who’ve found success on our team didn’t fit in at companies with rigid and outdated corporate structures.