Supercell
Julie Woo has a diverse work experience, with their most recent position being the Art Lab co-lead at Supercell, starting in December 2021. Prior to that, they worked as an Art Producer at Supercell from August 2020 to July 2020. Julie also has experience as a Producer at LOCUS Corporation from April 2015 to February 2016, and as a Producer at SEOULVISION from April 2012 to October 2014. Julie worked as a Planner at 3D Artisan magazines from February 2009 to April 2012. In addition, they were a Producer at INDEPENDENCE from February 2008 to February 2009 and at eliot studio from February 2006 to April 2007. Julie started their career as a Flame assistant at SEOULVISION from February 2004 to December 2004.
Julie Woo attended The University of Auckland from 1997 to 1998, where they pursued a Fine Art field of study. Julie then went on to study at the Korea National University of Arts from 1999 to 2003, where they completed their degree in the field of Visual Arts.
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Supercell
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Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.