Supercell
Marcus Wagenfuhr has a diverse work experience in the animation and gaming industry. Marcus started their career as an Overseas Supervisor at Bardel Entertainment in 2005 and later worked as a Student in Digital Animation at Capilano University in 2006.
In 2007, Marcus joined visual distractions ltd as a VFX Technical Director. Marcus then moved on to roles such as Overseas Layout Supervisor at Hahnfilm AG Berlin in 2008 and CG Supervisor at Motionworks Halle in 2008-2009.
From 2009 to 2012, Marcus worked as a Set Designer and Overseas Layout Supervisor at Hahnfilm AG, followed by a role as an Overseas Layout Supervisor at Cartoon One, Rome in 2009-2010.
In 2010, Marcus joined Wunderwerk GmbH as a Layout Supervisor. Marcus continued their career as a Freelance Senior Layout Artist at Rovio Entertainment Ltd. in 2013 and later became a Layout Supervisor and Workbook Artist at the same company from 2013 to 2015.
Currently, Marcus is working as a Game Artist and Animator at Supercell since 2015.
Marcus Wagenfuhr pursued their education at various institutions. From 1980 to 1989, they attended Gymnasium am Kaiser-Friedrich_Ufer, where they studied art, English, physics, and religious studies. During this time, they obtained their Abitur. Later, in 2006 and 2007, they enrolled at Capilano University and earned a Certificate in Digital Animation, focusing on the field of digital animation. These are the educational milestones they achieved within the provided chronological information.
This person is not in the org chart
Supercell
62 followers
Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, we've brought five games to the global market – Brawl Stars, Clash Royale, Boom Beach, Clash of Clans and Hay Day.